Fujifilm turns instant photography into a creative time tool
Japan – Fujifilm has unveiled the instax mini Evo Cinema, a new hybrid instant camera set to launch on 30 January 2026.
Part of the Evo series, the device captures both still images and video, converting video data into a QR code printed directly onto an instax photograph. The result is a physical image that can be used to revisit a moving memory, blending analogue with digital.
The camera’s retro vertical grip, inspired by the design of a vintage Fujifilm camera, is reminiscent of themes explored in our Goldilocks Tech report – human-first products that combine tactile, familiar formats with the convenience and flexibility of contemporary digital systems.
The launch aligns with ideas explored in our New Ways of Seeing 2025: Embracing Multiplicity in Modern Creativity report, including the notion of memory emerging as a creative medium. The mini Evo Cinema’s new Eras Dial reinforces this shift, allowing users to actively select the visual style of their images by era. The feature offers 10 era-inspired effects – including a 1960 mode influenced by 8mm film – each adjustable across 10 levels to create 100 possible expressions.
The device reflects rising demand for analogue tools that allow audiences to curate, remix and physically share moments across time, signalling a broader recalibration towards slower, more intentional modes of digital engagement.
Strategic opportunity
In response to rising demand for tangible, human-first experiences, develop products or services that combine analogue touchpoints with digital layers, using physical artefacts as anchors for longer-term emotional connection
Nvidia ACE drives adaptive storytelling with AI characters
US – Nvidia is taking non-playable characters (NPCs) beyond predictable behaviour with Nvidia ACE, a platform that lets them respond naturally to players and their environment.
Traditionally, NPCs have relied on fixed scripts and predefined rules, making their actions predictable. Nvidia ACE uses generative AI and language models to allow characters to process visual and audio cues, make strategic decisions and engage in natural dialogue, creating game play that adapts in real time.
Major developers are already experimenting with the technology in live titles. In games such as PUBG: Battlegrounds, inZOI and Naraka: Bladepoint Mobile, AI-powered characters can act as responsive teammates, adjust enemy tactics based on player behaviour, and generate emerging scenarios that evolve uniquely each session.
While Nvidia ACE signals a shift towards game play that evolves in real time, it also reflects a broader shift of co-creation with intelligent systems, explored in our Synthocene Era topic.
For more, explore LS:N Global’s Gaming topic, where we track the latest innovations reshaping play.
Strategic opportunity
By using AI that reacts like human players, studios can shift games from scripted entertainment to dynamic, participatory worlds, offering personalised, unpredictable experiences that respond to individual play styles
Stat: India’s consumers lead spending and economic confidence across APAC
Asia-Pacific – According to a new report from McKinsey & Co, while consumer sentiment across Asia-Pacific remains stable but selective, India is emerging as a clear outlier on spending intent.
While most major markets are tempering discretionary purchases, Indian consumers closed 2025 with strong intent to spend, underpinned by robust GDP growth and low unemployment. Gen Z and Millennial Indian consumers continue to drive demand in categories such as technology, leisure and personal care, and 75% of consumers reported feeling confident in their country’s economic condition in the last quarter of 2025.
Elsewhere, confidence is slowly improving. South Korea has seen the region’s sharpest rebound in net sentiment, the gap between optimism and pessimism, which has risen 36 percentage points since Q4 2024, although discretionary spending remains cautious overall. In China, inflation concerns have eased by eight percentage points year on year, but discretionary intent remains negative, with Gen Z splurge behaviour down 14 points. Australia’s outlook is similarly cautious, while Japan’s optimism has risen to a post-pandemic high of 16%, even as spending intent lags behind.
These results echo insights from our India’s Me-First Generation report, which explored how little treat culture (spending on non-essentials such as drinks or beauty products) is driving spending among India’s youth population, reflecting a ‘me-first’ pragmatism.
Strategic opportunity
Brands targeting India should prioritise affordable indulgence and everyday premiumisation, designing products, pricing and messaging around little treat behaviours that tap into younger consumers’ willingness to spend even as wider APAC markets remain cautious