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Gen Alpha
Born 2013–2025 and wise beyond their years, this generation will be defined by their productivity and dedication to change.
Macro Trends
Alphas Now and Next
This is the first generation to be born entirely in the 21st century, and many of the technologies, careers and crises that will define and shape the lives of Gen Alpha are yet to exist
Micro Trends
AI Edu-play-tion
Meet the innovators using generative artificial intelligence to re-imagine screen-free educational play time for children
Markets
Kids’ Snack Market
Functional ingredients, re-imagined childhood classics and gastro gaming innovations are shaping the future of the kids’ snack aisle
Markets
Teens, Tech and Tapping Out
The unprecedented teen mental health crisis may be inspiring a grassroots movement of activist parents looking to change youngsters’ relationships with their smartphones
Markets
Kidswear Market
Following in the global fashion market’s footsteps, the children’s section is becoming more agile and eco-conscious
Big Ideas
Documentary addresses children's nature deficit
Documentary addresses children’s nature deficit
Children
:
David Bond
:
Outdoors
Big Ideas
Digital natives less prevalent, says report
Digital natives less prevalent, says report
Connected
:
LSE
:
Dr Ellen Helsper
Viewpoints
Yesim Kunter : Play to connect
Futurologist and play expert Yesim Kunter talks about using play to inform business.
Yesim Kunter
:
Play
:
Business
Communities
Generation I: Tribe
Born after 2002, the successors to Generation D expect all experiences to be interactive, immersive, and above all, intuitive. The fluency of the...
Markets
Digital parents
From quantified infants to pregnancy apps, a new wave of devices and services is making it easier to be a parent of Generation I children.
Gaming
:
Future Family
:
Wearable Tech
Big Ideas
DIY Camera Teaches Children About Engineering
DIY Camera Teaches Children About Engineering
Engineering
:
Education
:
Gen I
Big Ideas
New wireless technology spells the end of recharging
New wireless technology spells the end of recharging
Mobile Phones
:
Ambient
:
Wireless Technology
Design Directions
DIY.Org
The merit badges include Forester and Forager, but also Rocketeer, Open Sourcerer and Circuit Bender. The campfire is a website onto which members ...
Open Source
:
Childing
:
Silicon Valley
Big Ideas
New haptic interface is just blowing in the wind
New haptic interface is just blowing in the wind
Gaming
:
Game Consoles
:
Gesture Interface
Big Ideas
DIY scouts for Generation I, Silicon Valley-style
DIY scouts for Generation I, Silicon Valley-style
Children
:
Circuits
:
Silicon Valley
Big Ideas
Facebook is losing its appeal among young people
Facebook is losing its appeal among young people
Google
:
Education Database
:
Google Plus
Big Ideas
CEA predicts tablet takeover in PC revolution
CEA predicts tablet takeover in PC revolution
Tablets
:
Consumer Electronics Association
:
Next Generation Technology
Design Directions
Sadie and Joe Williams: Animators
This brother and sister duo combine stop-motion, 3D modeling and kitsch sketches to create playful worlds in which brands can tell the story of the...
London
:
Graphic Design
:
Topshop
Big Ideas
Gap Kids DvF line comes with photo-sharing app
New York– For its latest Gap Kids designer collaboration with Diane von Furstenberg, Gap has teamed up with photo-editing platform Aviary to let co...
Gap
:
Diane Von Furstenburg
:
App
Big Ideas
US luxury baby products market returns to growth
US – The US luxury market for baby and toddler products is growing as the number of first babies born to affluent older mothers rises and the econo...
Baby
:
Toddler
:
Mothers
Big Ideas
Fujitsu creates next-generation interface prototype
Fujitsu creates next-generation interface prototype
Fujitsu
:
Interface
:
Mapping Technology
Big Ideas
Build-a-Bear launches interactive retail concept
St Louis, Missouri – US children’s toy retailer Build-A-Bear Workshop has redesigned six of its stores with new interactive digital experiences aim...
Build-A-Bear
:
Interactive
:
Toys
Markets
Multi-faceted networks
Social networking has become increasingly central to how consumers interact, function and shop. Sina Weibo and Twitter already have 500m users each...
Social Media
:
Social Networks
:
Instagram
Micro Trends
Screen-agers
Screens used to be things we watched. Then they became the interface between man and machine. Now, screen interfaces are going beyond pictures unde...
Screens
:
Swipe
:
Touchscreen
Big Ideas
South by Southwest Interactive 2013 – Part 3: Gamified self and public sector technology
Austin, Texas – Trends and announcements at South by Southwest Interactive 2013 suggested that the concept of gamification may be growing...
Nate Silver
:
South By Southwest Interactive 2013
:
Gamification
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